![]() Realistically, that can't possibly be a valid choice for all values of X and Y, but it should be for some. Also ideally, it should be possible to emphasise one or the other in your build (Fighter X+Y/Wizard X-Y) without that being a trap option. Ideally, as a Fighter X/Wizard X you'd be a slightly worse Fighter than the Fighter 2X, and a slightly worse Wizard than the Wizard 2X, making up the difference and becoming an equal contributor partly with versatility and partly with synergy between your two skill sets. Conversely if you lose too much from each area of competence, you won't be level-appropriate at anything, which means multiclassing is pointless. (Pretend for a moment that Wizards aren't already better Fighters than the Fighters, and that Fighter and Wizard are equally valuable roles.) In fact you can't be allowed to be either, because if you give up too little in any area of competence compared to what you gain, then even if you're not strictly superior in all ways to your single-classed cousins multiclassing is basically free power and everyone will do it. When you're a Fighter/Wizard, obviously you can't be allowed to be as good a Fighter as the single-classed Fighter and as good a Wizard as the single-classed Wizard in your party. That's not really the topic though, my main question is this: What is the appropriate balance point? ![]() If anyone has any ideas on that subject, I'd love to hear them. I'm trying to find a solution for this, and the one that looks best right now is some variety of partial gestalt, but that concept gets a bit screwy when you take more than two classes. Various feats and PRCs, like Tashalatora and the Mystic Theurge, have been created to help with this, but most of them have their own issues and anyway they're all patches. This feat provides access to a couple uses of Metamagic, which is great for enhancing a Wizard's spells and making them even more versatile than they already are.Multiclassing in D&D is basically rubbish on the systemic level, because it works on the system of "trade the 6th level of Fighter for the 1st level of Wizard", so if you ever get anything level-appropriate from it it's completely by accident. ![]() Additionally, consider taking Metamagic Adept for Twinned Spell and Extended Spell. Good options include Guiding Bolt or Inflict Wounds.Īnother helpful feat is War Caster, which gives advantage on CON saves for made to keep concentration, and allows the use of cantrips as opportunity attacks. Choosing from the Cleric's spell list also provides access to some of the most versatile support and damage dealing spells in the game. ![]() The ability to take Sacred Flame as a cantrip while maintaining the DC of the character's Intelligence Modifier give this Wizard a useful radiant spell. Instead, consider Strixhaven Initiate, using either the Lorehold or Silverquill college. While it may be tempting to leap for Magic Initiate, it's important to bear in mind that any spell that isn't a Wizard spell will not use the Intelligence Modifier. Other Character Builds How to Build Dragonlance's Raistlin Majere How to Build Dungeons & Dragons' Most Powerful Necromancer Dungeons & Dragons: How to Build the Perfect Arcane Trickster Dungeons & Dragons: How to Build the Perfect Eldritch Knight Dungeons & Dragons: How to Build the Perfect Bard Dungeons & Dragons: How to Build the Perfect Circle of the Moon Druid How to Build Dungeons & Dragons' Most Powerful Sorcerer Dungeons & Dragons: How to Build the Perfect Gloom Stalker Ranger Dungeons & Dragons: How to Build the Perfect College of Swords Bard Dungeons & Dragons: How to Build the Perfect Circle of Spores Druid Dungeons & Dragons: How to Build the Perfect Celestial Warlock Dungeons & Dragons: How to Build the Perfect Tempest Domain Cleric Dungeons & Dragons: How to Build the Perfect Oath of Vengeance Paladin D&D: How To Build The Perfect Fiend Warlock D&D: How To Build The Perfect Drunken Master Monk In 5e D&D: How To Build The Perfect Swashbuckler Rogue Dungeons & Dragons: How to Build the Perfect Draconic Bloodline Sorcerer D&D: How To Build The Perfect Wild Magic Sorcerer How to Build Dungeons & Dragons' Most Powerful Artificer How to Build Dungeons & Dragons' Most Powerful Blood Hunter D&D: How To Build The Perfect Land Druid In 5e D&D: How To Build The Perfect Illusion Wizardįeats provide another great opportunity to cover damage type bonuses that normally wouldn't be possible for an Order of Scribes Wizard.
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